F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This lesson sequence explores European settlement in the Murray-Darling Basin and the establishment of western farming and irrigation. It includes a teacher PowerPoint presentation, separate teacher notes and a student worksheet. This lesson sequence is one in a series exploring aspects of the Murray-Darling Basin and is ...
Journey through geological time and discover changes on Earth from the Hadean time, more than 4.5 billion years ago, through to today. Find out about plate tectonics, continental movement, atmospheric conditions, life on Earth, extinction events, fossil sites and much more. Contains many features which include allowing ...
This resource is a series of short videos about teachers using laptops in their high school classrooms. The subject areas covered are English, Mathematics, HSIE, Creative arts and PDHPE.
This is a collection of eight articles that mark the 60th anniversary of the first computer in an Australian university. The series covers topics from the history of computing, its role in studying global health or species conservation, and how computers can help understand the brain.
ASIC's Be MoneySmart is an online training resource for VET students and senior high school students. It helps students to develop money management skills which support their future careers in small business or as contractors. It consists of five online modules: Saving, budgeting and spending; Personal tax; Superannuation; ...
This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop a basic understanding of the terms speed, bandwidth, throughput ...
Students develop an understanding of how computers store and send digital images and they are able to represent images in a digital format.
In this lesson sequence students use Excel to represent data in a variety of ways.
This resource is a 32 page pdf integrated inquiry unit, for junior primary students, exploring how Australian farmers produce food and fibre, for food, clothing and shelter. It includes activities that examine the variety of places where foods and fibres are produced in Australia, and what makes these spaces unique. All ...
In this sequence students learn how the binary number system works, how we can represent text using binary numbers and learn one of the representations of the standard English alphabet used by computers. They look at how the same concepts apply to non-text data and analyse the effectiveness of some binary representation ...
In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.
Students unpack elements of English and Digital Technologies and investigates the concept, purpose and critical features of a good blog.
This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...
This document provides suggestions for using digital systems to encourage fit and healthy activity. It is the second in a series of four resources.
This PDF lists seven characteristics of good teaching practice in the Digital Technologies curriculum.
This PDF provides activities for collecting, analysing and representing data about litter in the local community. It prompts students to consider the implications of rubbish in the local environment, and suggests actions students can take in order to reduce litter.
This PDF provides a sequence of activities in which students create algorithms to measure the time taken for a vehicle to travel from a starting line to a finish line. Students connect micro:bits and laser receiver sensors to measure time, then create programs to undertake the timing using visual and general-purpose programming.
This tutorial shows ways in which environmental factors such as lighting and temperature can be measured and improved using micro:bits and sensor boards, and programmed using pseudocode, visual programming and general-purpose programming.